AI Insights · Timothy · July 2021
Top 5 Third Person Games on iOS in Netherlands: Q2 2021 Performance
Discover the performance trends of the top 5 third-person games on iOS in the Netherlands during Q2 2021, including insights on downloads, revenue, and active users.
In the second quarter of 2021, the top third-person games on the iOS platform in the Netherlands displayed a variety of performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics as sourced from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited showed a notable increase in weekly revenue, peaking at about $113K in mid-May, before declining to approximately $28K by the end of June. Weekly downloads were relatively stable, with a slight peak of around 2.4K in mid-May. Meanwhile, weekly active users fluctuated, starting at approximately 36.6K and ending at 35.7K.
Genshin Impact, developed by COGNOSPHERE PTE. LTD., experienced a peak in weekly revenue at the end of June with around $47K. Downloads saw a gradual increase, reaching a maximum of roughly 2K in early June. Active users grew steadily over the quarter, starting from 9.8K and reaching 12.6K by the end of June.
Summoners War from Com2uS Corp. had a peak in weekly revenue of about $25.6K in mid-April. Downloads remained low throughout the quarter, with the highest being 236 in early April. Active users were relatively stable, hovering around 3.5K to 3.9K.
Guns of Glory: Lost Island by FunPlus International AG saw its revenue peak at the end of March with $13.8K, gradually declining to about $9.5K by the end of June. Downloads and active users showed a declining trend, with downloads dropping from 737 in late March to 177 by the end of June, and active users decreasing from 1.8K to under 1K.
Mario Kart Tour from Nintendo Co., Ltd. maintained a consistent weekly revenue pattern, fluctuating between $7K and $11.7K throughout the quarter. Downloads were highest at the start of April, with over 4K, and then showed a declining trend. Active users started at 54.5K and decreased to 36.2K by the end of June.
For more detailed insights and analytics on app performance, Sensor Tower provides comprehensive data and trends.